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Digital Worlds, thoughts and portfolio of Johan Arensman

March 21 2009

HTML5: Canvas

I just love the new developments with HTML5. It's a bit old news already but simply thinking of this hitting the web and actually being supported by all major browsers makes me drool.

I'm talking about the new canvas tag introduced for HTML5 and already working in Safari and Gecko based browsers. canvas is a new HTML element which can be used to draw graphics using scripting (usually JavaScript). It can for instance be used to draw graphs, make photo compositions or do simple (and not so simple) animations. (source)

It really has some imba features and it shoots the web forward with more interaction, dynamic graphs and even games!

So if you haven't heard about it yet, go check out this tutorial. It has some great examples and shows perfectly what canvas is capable of.

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